I have finally finished the initial move of the Principia community site and related services to a new server hosted by @hetzner, and everything is going smoothly so far.
Some things are still broken and not set up yet, but the biggest disaster has been averted.
The criteria I can think of for anything new I'm moving onto would be: - Affordable (the current VPS is around 7€/mo) - In the EU with an option for English language - Decent DDoS protection that doesn't blackhole you or fuck you over from IP spoofing (I hope the reason for this is obvious)
And for context, the specs of the current one is 1 vCore, 2GB RAM, 40GB NVMe, 250mbps. It's about as low as possible for what it's hosting, but I haven't been able to get anything more powerful.
It is currently the Easter holidays, I don't know how many days they have to resolve the ticket but I assume that OVH's automated systems will terminate the server before anyone comes back into the office to see my replies.
So it seems like I should begin preparing a new server to move everything over to. But I don't know where, and my shoestring budget is limiting the options available.
If anyone sees this who would be able to help out with the current situation that would be appreciated.
To sum the situation: - On Friday the Principia's infra got hit by a DDoS - The attack was mitigated by our cloud provider OVH - I begin to receive multiple abuse reports about malicious traffic from the server - I bring things down to investigate, but cannot find any evidence of compromise - I conclude it is likely IP spoofing from the DDoS, respond to the reports as such - No response from OVH - Today Saturday, I receive an automated email from OVH telling me to respond (ofc I respond again)
Update on the current situation: OVH has sent me an automated email telling me to respond to the abuse reports, which I already have, or they will terminate the service. Likely nobody at OVH is reading my responses on an Easter weekend and now Kafka is staffing their automated abuse process.
I assume the server will automatically go down within a day or two, I'm considering jumping ship and am currently scrambling to find backup options to move Principia infrastructure onto.
The Principia community site and related infrastructure is currently down because of a DDoS attack on the server it's running on.
Whoever is doing it must also be spoofing IPs or something because I'm receiving abuse reports of traffic that claims to be coming from the server, but is nowhere to be seen and there's no indication of a compromise.
If anyone has some idea of WTF is happening please reach out because I have no idea what to do
Steam Greenlight stopped existing many years ago and the page for Principia there is also completely gone.
I have no idea how it looks internally since I don't have access to that, but it's probably safe to say any kind of grandfathering process has expired by now and Principia would need to be resubmitted to Steam, with all the hoops that'd entail.
And I'm not particularly thrilled about doing that personally. Hoped for it to be published by Bithack but it's likely not happening anytime soon.
Back in 2014, Principia was submitted to Steam Greenlight, and subsequently ended up being greenlit. Unfortunately the news came a bit too late, and Principia ended up being abandoned before a Steam release happened.
Now that the game is seeing new development as an #opensource project the topic of Principia on #Steam has been brought up again throughout the years, assuming since it was greenlit it should be as simple as just uploading the game and releasing it now.
The theme is Puzzles. In particular, the newly reintroduced puzzle level type of the game. Create the most interesting puzzle you can think of to win the contest.
Last year I hosted the first Principia building contest after the game's open source release, about 10 years after the last official building contest was hosted before the game's sudden abandonment.
Now we'll be having another building contest next week, and hopefully it will become a regular occurrence again. The idea will be simple: Two weeks, one theme, build the best thing you can possibly think of in Principia.
Apparatus was taken down from Google Play around the same time Principia was. But there is a page on the Principia Wiki about Apparatus, which contains download links for the game as well as some more information about it:
The game is pretty old at this point, and it hasn't gotten the same open source treatment and attention as Principia has. Principia has pretty much overshadowed it in every way, even with its rough history.
Did you know that Principia was the sequel to the 2011 #Android hit Apparatus?
It reached the top of the charts at the time as the #1 best selling game in its category, #1 top rated game and handpicked as Editor's Choice for several months on Android Market (wow, remember when it was called that?).
Unfortunately sequels aren't always successful. But at least Principia lives on as an open source project, free from expectations of commercial game projects.
Back in Apparatus I always liked the mazes people would make using the red interactive cylinders to drag it through the maze.
You could still make one of those in Principia, though there are plenty of more ways you could create mazes in Principia with the tools that are given to you in the sandbox.
Maybe I will start a contest about it to force people to entertain me with mazes.
"Principia is a super advanced complex sandbox game with circuitry and electronics and Lua scripting and robotics and robots and puzzles and cuddles..."
Don't know about the last one... But have a marble maze. Navigate the ball through the maze by shifting the gravity, like you were playing one of those mobile maze games. Guranteed victory.
For every level on the community site and the archive, you can press the Edit button to open it in the sandbox, look around and see what really makes a level tick.
Previously, trying to open older levels (as in, created in 1.4 or older) would result in an empty level due to some level loading bugs. But this has been fixed in the latest 2025.04.05 release allowing you to open such older levels in the sandbox again.
To create some more activity there, I've recently begun posting picks of great levels I find from the wealth of thousands of uploaded user creations in the Principia community site archive. Browse, play and upvote your favourites!
And of course, the classic Principia puzzle package still remains available, featuring 31 levels where you build contraptions of varying complexity to help robots reach the goal, through any means necessary.
In case you missed it, the new 2025.04.05 release of Principia last week reintroduces #puzzles as a new level type you can create in the sandbox. Create and play custom puzzles in Principia, just like in the old days!
With this, there is also a new section for user created puzzles on the community site, which is bound to expand in the future: https://principia-web.se/latest/puzzle
- Improved bridge building (now requiring dragging or two clicks) and multitile city buildings. - Currency symbol can now be changed. - Cost and maintenance can now be much higher.
We are in the process of retroactively filling in blog posts for the past few months! Catch all the old and new updates on our website (or through rss)!
I had a 5800X for over 4 years, seems that it was defective since the beginning on the PCIe controller. I just pushed it too far on last Saturday that it completely broke...
My computer broke last Saturday and after day and a half of debugging, disassembling and reassembling, seems CPU+motherboard needs replacement... So no computer until new parts arrive. At least for a week.... No Unhaunter development will happen... Sad.
What is the next super weapon you want to see implemented in game? • The M-25 Phased Plasma Pulse-Gun in 40 watt range • The Mini-nuke • The Occam's Razor • The Banana Bomb • The Holy Hand-Grenade of Antioch #Unvanquished#indiedev#gamedev#indiegame#floss#idtech#DaemonEngine (video by chris807)
Yesterday I released Unhaunter 0.2.7, and for the first time I added Linux+Windows builds. But I've no idea if the windows ones work or not, so if anyone could try it and let me know if it works...
We have just released a new patch!
* New ability: Leech Life 🩸
* New Patreon designed unique trinket 💍
* New types of fish and fishing nodes all across the world 🎣
* New cosmetic, Item Foil which changes the visual style of an item's name ✨
Read full notes here: https://gitlab.com/Isleward/play.isleward.com/-/wikis/v0.18.0-Release-Notes
This year marked #Luanti’s second consecutive appearance at #FOSDEM! Held in Brussels, Belgium, FOSDEM is the largest free and open source software conference in Europe. Fresh off our recent rebranding and new release cycle, FOSDEM was a fantastic opportunity to collect feedback and update people on what’s happening in the Luanti world
Tiny Crate is the App of the Day on flathub.org !
and ROTA is Trending at #1
I'm stoked (:
Thank you Cassidy and Micah for making this happen.
#flathub #opensource #linux #gamedev #indiegame #godot
Tiny Crate is the App of the Day on flathub.org !
and ROTA is Trending at #1
I'm stoked (:
Thank you Cassidy and Micah for making this happen.
#flathub #opensource #linux #gamedev #indiegame #godot
Shout-out to our awesome community members who are tirelessly maintaining the Isleward wiki!
wiki.isleward.com/Main_Page
https://wiki.isleward.com/Main_Page
This weekend we've released an update adding a long awaited new island, Blisterwind. It's going to be opened up in phases as players earn the trust of the Sceibians.
We have also increased the level cap to 23 with the same update.
You can read the release notes here: https://gitlab.com/Isleward/play.isleward.com/-/wikis/v0.17.0-Release-Notes
Hello, Bluesky!
Isleward is a free-to-play cross-platform Roguelike MMORPG with a strong focus on player interaction, community, and loot in development since 2016.
More info: www.isleward.com
Play it at: play.isleward.com
Chat with the community and devs on Discord: discord.isleward.com
TPT 99.3 is out! Since there were so many bugfixes this month, we decided to do another minor release. Some of the bugs are very old, like gravity wall leaks while undoing, or an infinite pressure bug in the corner. Others were new, like elements being missing in certain older saves.
Principia
I have finally finished the initial move of the Principia community site and related services to a new server hosted by @hetzner, and everything is going smoothly so far.
Some things are still broken and not set up yet, but the biggest disaster has been averted.
Principia
The criteria I can think of for anything new I'm moving onto would be:
- Affordable (the current VPS is around 7€/mo)
- In the EU with an option for English language
- Decent DDoS protection that doesn't blackhole you or fuck you over from IP spoofing (I hope the reason for this is obvious)
And for context, the specs of the current one is 1 vCore, 2GB RAM, 40GB NVMe, 250mbps. It's about as low as possible for what it's hosting, but I haven't been able to get anything more powerful.
Principia
It is currently the Easter holidays, I don't know how many days they have to resolve the ticket but I assume that OVH's automated systems will terminate the server before anyone comes back into the office to see my replies.
So it seems like I should begin preparing a new server to move everything over to. But I don't know where, and my shoestring budget is limiting the options available.
If anyone sees this who would be able to help out with the current situation that would be appreciated.
Principia
To sum the situation:
- On Friday the Principia's infra got hit by a DDoS
- The attack was mitigated by our cloud provider OVH
- I begin to receive multiple abuse reports about malicious traffic from the server
- I bring things down to investigate, but cannot find any evidence of compromise
- I conclude it is likely IP spoofing from the DDoS, respond to the reports as such
- No response from OVH
- Today Saturday, I receive an automated email from OVH telling me to respond (ofc I respond again)
Principia
Update on the current situation: OVH has sent me an automated email telling me to respond to the abuse reports, which I already have, or they will terminate the service. Likely nobody at OVH is reading my responses on an Easter weekend and now Kafka is staffing their automated abuse process.
I assume the server will automatically go down within a day or two, I'm considering jumping ship and am currently scrambling to find backup options to move Principia infrastructure onto.
Principia
The Principia community site and related infrastructure is currently down because of a DDoS attack on the server it's running on.
Whoever is doing it must also be spoofing IPs or something because I'm receiving abuse reports of traffic that claims to be coming from the server, but is nowhere to be seen and there's no indication of a compromise.
If anyone has some idea of WTF is happening please reach out because I have no idea what to do
Principia
However, Principia has still been available on #itchio for some time now. It's free to download, or you can choose to pay what you want for it.
https://rollerozxa.itch.io/principia
Principia
Steam Greenlight stopped existing many years ago and the page for Principia there is also completely gone.
I have no idea how it looks internally since I don't have access to that, but it's probably safe to say any kind of grandfathering process has expired by now and Principia would need to be resubmitted to Steam, with all the hoops that'd entail.
And I'm not particularly thrilled about doing that personally. Hoped for it to be published by Bithack but it's likely not happening anytime soon.
Principia
Back in 2014, Principia was submitted to Steam Greenlight, and subsequently ended up being greenlit. Unfortunately the news came a bit too late, and Principia ended up being abandoned before a Steam release happened.
Now that the game is seeing new development as an #opensource project the topic of Principia on #Steam has been brought up again throughout the years, assuming since it was greenlit it should be as simple as just uploading the game and releasing it now.
Unfortunately it is not.
UNVofficial's timeline
Learn about this new version of the game here:
➡️ https://unvanquished.net/unvanquished-0-55-3-tonemapped-vampires/ ⬅️
Download the game, bring your friends, join the fun! 🤪️
#Unvanquished #indiedev #gamedev #indiegame #floss
Principia
The new Principia building contest is now live! 🎉
The theme is Puzzles. In particular, the newly reintroduced puzzle level type of the game. Create the most interesting puzzle you can think of to win the contest.
Good luck!
https://principia-web.se/contest/2
#foss #gaming
Principia
Last year I hosted the first Principia building contest after the game's open source release, about 10 years after the last official building contest was hosted before the game's sudden abandonment.
Now we'll be having another building contest next week, and hopefully it will become a regular occurrence again. The idea will be simple: Two weeks, one theme, build the best thing you can possibly think of in Principia.
See you soon!
#gaming #foss
Principia
Apparatus was taken down from Google Play around the same time Principia was. But there is a page on the Principia Wiki about Apparatus, which contains download links for the game as well as some more information about it:
https://principia-web.se/wiki/Apparatus
The game is pretty old at this point, and it hasn't gotten the same open source treatment and attention as Principia has. Principia has pretty much overshadowed it in every way, even with its rough history.
Principia
Did you know that Principia was the sequel to the 2011 #Android hit Apparatus?
It reached the top of the charts at the time as the #1 best selling game in its category, #1 top rated game and handpicked as Editor's Choice for several months on Android Market (wow, remember when it was called that?).
Unfortunately sequels aren't always successful. But at least Principia lives on as an open source project, free from expectations of commercial game projects.
#FreeSoftware #gaming #foss
Principia
Back in Apparatus I always liked the mazes people would make using the red interactive cylinders to drag it through the maze.
You could still make one of those in Principia, though there are plenty of more ways you could create mazes in Principia with the tools that are given to you in the sandbox.
Maybe I will start a contest about it to force people to entertain me with mazes.
Principia
"Principia is a super advanced complex sandbox game with circuitry and electronics and Lua scripting and robotics and robots and puzzles and cuddles..."
Don't know about the last one... But have a marble maze. Navigate the ball through the maze by shifting the gravity, like you were playing one of those mobile maze games. Guranteed victory.
https://principia-web.se/level/14
#foss #gaming
Principia
For every level on the community site and the archive, you can press the Edit button to open it in the sandbox, look around and see what really makes a level tick.
Previously, trying to open older levels (as in, created in 1.4 or older) would result in an empty level due to some level loading bugs. But this has been fixed in the latest 2025.04.05 release allowing you to open such older levels in the sandbox again.
#foss #gaming
Principia
Principia has had a #Lemmy instance hosted on Sopuli (but available from any other federated Lemmy instance) for a while now:
https://sopuli.xyz/c/principia
To create some more activity there, I've recently begun posting picks of great levels I find from the wealth of thousands of uploaded user creations in the Principia community site archive. Browse, play and upvote your favourites!
#foss #gaming
Principia
And of course, the classic Principia puzzle package still remains available, featuring 31 levels where you build contraptions of varying complexity to help robots reach the goal, through any means necessary.
https://principia-web.se/classic-puzzles
#foss #gaming #puzzles
Principia
In case you missed it, the new 2025.04.05 release of Principia last week reintroduces #puzzles as a new level type you can create in the sandbox. Create and play custom puzzles in Principia, just like in the old days!
With this, there is also a new section for user created puzzles on the community site, which is bound to expand in the future: https://principia-web.se/latest/puzzle
The #OpenSource version of Principia continues to evolve, as #FreeSoftware available for #Linux, #Windows, #Android and more!
Simutrans
#Simutrans 124.3.1 Released
- Improved bridge building (now requiring dragging or two clicks) and multitile city buildings.
- Currency symbol can now be changed.
- Cost and maintenance can now be much higher.
Full notes: https://blog.simutrans.com/?p=2563
Veloren
We are in the process of retroactively filling in blog posts for the past few months! Catch all the old and new updates on our website (or through rss)!
https://veloren.net/blog/devblog-243/
https://veloren.net/blog/devblog-244/
https://veloren.net/blog/devblog-245/
David Martínez Martí
And the new system I decided it is going to be AM5. If I have to replace everything to be sure, I will do it well. So 9800X3D it is with DDR5.
David Martínez Martí
I had a 5800X for over 4 years, seems that it was defective since the beginning on the PCIe controller. I just pushed it too far on last Saturday that it completely broke...
David Martínez Martí
My computer broke last Saturday and after day and a half of debugging, disassembling and reassembling, seems CPU+motherboard needs replacement... So no computer until new parts arrive. At least for a week.... No Unhaunter development will happen... Sad.
UNVofficial's timeline
#Unvanquished #indiedev #gamedev #indiegame #floss #DaemonEngine #fun
UNVofficial's timeline
• The M-25 Phased Plasma Pulse-Gun in 40 watt range
• The Mini-nuke
• The Occam's Razor
• The Banana Bomb
• The Holy Hand-Grenade of Antioch
#Unvanquished #indiedev #gamedev #indiegame #floss #idtech #DaemonEngine (video by chris807)
David Martínez Martí
Yesterday I released Unhaunter 0.2.7, and for the first time I added Linux+Windows builds. But I've no idea if the windows ones work or not, so if anyone could try it and let me know if it works...
https://github.com/deavid/unhaunter/releases/tag/v0.2.7
#bevy #rust #opensource #foss #gamedev #indiedev #paranormal
VoxeLibre (fka. MineClone2)
We release hotfix 0.89.1, which fixes some bugs arising after the last release and enables some automated farm designs by making zombie hitbox slightly taller. Release notes appended to the last release notes file: https://git.minetest.land/VoxeLibre/VoxeLibre/src/branch/master/releasenotes/0_89-the-on-display-release.md
@isleward.com - Isleward | Wishlist on Steam
We have just released a new patch! * New ability: Leech Life 🩸 * New Patreon designed unique trinket 💍 * New types of fish and fishing nodes all across the world 🎣 * New cosmetic, Item Foil which changes the visual style of an item's name ✨ Read full notes here: https://gitlab.com/Isleward/play.isleward.com/-/wikis/v0.18.0-Release-Notes
flightgear
The FlightGear crew promoting our beloved FOSS flight simulator during the #fsweekend event at Avoidrome Lelystad! See you next year!
Luanti (formerly Minetest)
Looking for #Luanti creators to support? 💸
Check out https://content.luanti.org/donate/
#Minetest #OpenSource #FreeSoftware
VoxeLibre (fka. MineClone2)
Release 0.89 – On Display is live on time! https://git.minetest.land/VoxeLibre/VoxeLibre/issues/4995
Thanks to all our contributors. You can find the release notes here:
https://git.minetest.land/VoxeLibre/VoxeLibre/src/branch/master/releasenotes/0_89-the-on-display-release.md
Luanti (formerly Minetest)
This year marked #Luanti’s second consecutive appearance at #FOSDEM! Held in Brussels, Belgium, FOSDEM is the largest free and open source software conference in Europe. Fresh off our recent rebranding and new release cycle, FOSDEM was a fantastic opportunity to collect feedback and update people on what’s happening in the Luanti world
#Minetest #freesoftware #opensource
https://blog.luanti.org/2025/03/09/FOSDEM2025/
UNVofficial's timeline
➡️ https://linuxfr.org/news/unvanquished-0-55-enfin-la ⬅️
🥖 #indiedev #gamedev #indiegame #floss #idtech #baguette 🥖️
@harmonymonroe.bsky.social - Harmony Monroe
Support us on Patreon ! www.patreon.com/hhoney any advice welcome (-: this is new #godotengine #gamedev #indiedev https://www.patreon.com/hhoney
@harmonymonroe.bsky.social - Harmony Monroe
Support us on Patreon ! www.patreon.com/hhoney any advice welcome (-: this is new #godotengine #gamedev #indiedev https://www.patreon.com/hhoney
@powdertoy.co.uk - The Powder Toy
MEGA STICKMAN RAGES. (by the way this was made as a joke, we aren't actually adding mega stickman)
flightgear
FlightGear 2024.1.1 has been released! Go check out the long awaited stable release of FlightGear, the only free and libre flight simulator: https://www.flightgear.org/blog/release-2024-1-1/
@harmonymonroe.bsky.social - Harmony Monroe
Tiny Crate is the App of the Day on flathub.org ! and ROTA is Trending at #1 I'm stoked (: Thank you Cassidy and Micah for making this happen. #flathub #opensource #linux #gamedev #indiegame #godot
@harmonymonroe.bsky.social - Harmony Monroe
Tiny Crate is the App of the Day on flathub.org ! and ROTA is Trending at #1 I'm stoked (: Thank you Cassidy and Micah for making this happen. #flathub #opensource #linux #gamedev #indiegame #godot
@powdertoy.co.uk - The Powder Toy
MEGA STICKMAN
@isleward.com - Isleward | Wishlist on Steam
Thanks to @ozone.birb.house / @trezy.codes for verifying us, we're now proudly sporting the Game label 🥳
@isleward.com - Isleward | Wishlist on Steam
Shout-out to our awesome community members who are tirelessly maintaining the Isleward wiki! wiki.isleward.com/Main_Page https://wiki.isleward.com/Main_Page
@isleward.com - Isleward | Wishlist on Steam
This weekend we've released an update adding a long awaited new island, Blisterwind. It's going to be opened up in phases as players earn the trust of the Sceibians. We have also increased the level cap to 23 with the same update. You can read the release notes here: https://gitlab.com/Isleward/play.isleward.com/-/wikis/v0.17.0-Release-Notes
@isleward.com - Isleward | Wishlist on Steam
Hello, Bluesky! Isleward is a free-to-play cross-platform Roguelike MMORPG with a strong focus on player interaction, community, and loot in development since 2016. More info: www.isleward.com Play it at: play.isleward.com Chat with the community and devs on Discord: discord.isleward.com
@powdertoy.co.uk - The Powder Toy
TPT 99.3 is out! Since there were so many bugfixes this month, we decided to do another minor release. Some of the bugs are very old, like gravity wall leaks while undoing, or an infinite pressure bug in the corner. Others were new, like elements being missing in certain older saves.
Luanti (formerly Minetest)
#Luanti 5.11.0 is out!
Including in-game settings, customizable fonts, and more!
#Minetest #gamedev #opensource #freesoftware
https://blog.luanti.org/2025/02/14/5.11.0-released/
Simutrans
The #SimutransScreenshotContest is over! And the winner is...
"A Very Busy Transportation Hub (day)" by Mishama! Congratulations!
See other winners in the blog announcement https://blog.simutrans.com/?p=2554
Luanti (formerly Minetest)
Our stall was made possible by our sponsors - @ItaLinuxSociety, @wikimediaitalia,
Institut de recherche et d'innovation, and @rubenwardy's patrons
So huge thanks to them!