Crown is growing up.
We've published Crown's roadmap for the year ahead. It's not just more features, but a stronger engine, better workflows, and the foundations that make real projects possible.
crownengine.org/roadmap
#CrownEngine #gamedev #indiedev #opensource
Version 99.5 out now
- Thank you to everyone who played "Return of the Powder Dinn". All the elements have been restored to their original names and positions with your combined efforts.
We'll post the Powder Dinn script to Script Manager later. Progress is kept. Hope you had a fun April Fools!
Hi! im crack. Ive decided that this is now the neverball account, actually. I just think its a fun game you see! I heard its based off of "super monkey ball"? I never heard of it. the only games i've played is supertux 0.3.2 (specifically) and tuxpaint. Also i was joking about the neverball account thing by the way. I doubt they'd let me do that. Like i haven't even beaten Neverball medium fully. I mean, it's kind of a difficult game!
Hi! im crack! ah... nothing better then a game of neverputt after a long day of doing nothing productive. what a calming experience! #cracklovesneverball
hi! im crack. This is my the supertux mastadon account.I am your new evil ruler. Don't bow to me, because im honestly just a chill guy, just nonchalant like that. But i am not nonchalant when i play the daily wordle. wow! how it makes my blood boil. I feel like i should stop but.. the green squares keep me coming back! Maybe i should play good games... like supertux instead. and maybe some neverball too! what a fun title. how i love the city level music! It sure is a classic tune. ok im done bye
dontt have an april fools joke prepared sorry because my life is fucking empty right now. Hello just kidding. Hello thanks for playing v0.7.0. We're adding sex to Supertux tomorrow. Haha. Sorry Just kidding. You fools lol. On april speicifically btw. Freaking fools man April fools. I got you all so good. I just pulled your leg so good brotatoes. Thanks anyway.
VERSION 99.4 OUT NOW!
Changelog:
- After a painfully long wait, the new TPT version has arrived! The game seems to have been abandoned for so long, that it's in a bit of a ... mess. The element labels have all worn off with time. We hope you'll be able to sort it out
Also, we have 2 new trader-aligned ship models, the Alpaca (cheap earlygame yacht-courier thingy) and the Clydesdale (something of an upscaled Rhino, focusing on equal parts cargo capacity and combat capability)
Are roguelikes indeed infinitely replayable? Let us plot the % of Steam reviews over the given playtime. Can you guess which #roguelike or #roguelite has the highest curve? Read this thread to find out, repost if you did not guess!
Curves drawn until they depict <10 outliers. Data from January.
Coinciding with the annual presence of #FlightGear dev team at #FSWeekend, the project has released the stable version 2024.1.5, please check the changelog here:
Freeciv-3.2.4 has been released. This release fixes a security vulnerability allowing remote crashing of the game. Download the source code from https://www.freeciv.org/wiki/download.html Windows Installers are not yet available, but are already uploading to the same location. If you don't want to do full update, source code patches for older branches are available from https://redmine.freeciv.org/issues/1955#freeciv
@gperson Also one thing to know is that for now we only build amd64 builds using Darling. With Rosetta 2 working great, we're not yet producing arm64 macOS builds so we haven't investigated that in Darling. Also one shouldn't be surprised if the old Darling build we still use is probably not good enough for that (we don't know). Time will tell! 🙂️
Though it's very experimental, also the lack of darling releases for a lot of years, and for the very long time the latest ones having serious bugs making them unusable, our build system is painfully designed around the limitations of those old builds. But at least, once everything is figured out and scripted, things work reliably! 🙂️
I've heard that #Darling released a new version last month, we will likely evaluate it. 😉️
Next version of Unvanquished which should come in some days will still be built using the old Darling because of all the possible pain from working around limitations we don't know yet. 😄️
But yes, it starts being usable for the one not afraid and with enough endurance and problem-solving skill, and it should become easier and easier in the future. Go Darling Go! 🚀️
and also less mean for no reason. i dont like being mean. we should all be nice. But maybe a little bit though. Just a tiny bit nice. A little mean might be okay i guess
The reason this account looks like it's ran by 3 insane peoploe is because there are 3 insane peoeple who develop the game. One of them eats glue. No idea wwhat the other 2 do anymore. I stopped talking with them becuase they accused me of being weird -_- Yeah ok.... well. ok Yeah i think they are right. I literally ate glue. That is just a bit weird. OK....Whatever. To us, the sun is a big bright yellow ball, but to the sun, we are all the same, and tiny, like butterflies---beautiful.
Post some of your favourite video game characters for international women's day!
(alt text for explanations)
[contains quote post or other embedded content]
A bit belated again, but 1.19.21 has been released. Of particular note is the additional of the new Of Pearls and Pirates campaign, which is focused on Peasants and the Merfolk, and is intended as a follow up to the tutorial.
Time for an overdue #screenshotsaturday! The new Iron Labyrinth dungeon is shaping up nicely. I also add 9 new skills, 3 for each class. My fave is Rupture, which has some new art. Also been making new cutscenes to replace the old GIMP filtered screenshots. #flarerpg#gamedev
There’s never been a better time to try Isleward.
play.isleward.com
Experience gain, Idol drops, and Rune drop rates are all doubled right now. If you’re into pixel-style MMOs, Isleward is completely free to play.
#indiegame #mmo
Crown 0.61 is out with a new Vulkan backend, HSV color picker, flythrough navigation and greatly improved documentation!
Changelog & Download: https://crownengine.org/news/crown-0-61/
#CrownEngine #gamedev #indiedev #opensource
Crown 0.61 is out with a new Vulkan backend, HSV color picker, flythrough navigation and greatly improved documentation!
Changelog & Download: https://crownengine.org/news/crown-0-61/
#CrownEngine #gamedev #indiedev #opensource
🚀0 A.D. Alpha 28: "Boiorix" is here! 🔥 The first non-alpha release of our free, open-source RTS, named after a king of the Cimbri. Play on Windows, macOS and Linux no ads, no paywalls!
Hopefully the last bug fix release in this series, OpenTTD 15.2:
* refix FluidSynth and badge filters which were meant to be fixed in 15.1. * crash on start up on mac OS with 2x or more interface scaling. * and a few fixes for various crashes reported in 15.1.
🔥 Look at this beauty I made with Python and Textual to help me w/ my gamedev work!
It simply lists all sound files in the current folder and allows me to play each one w/ a single click! I know it looks simplistic, but believe me, this is all it needs to be very helpful.
Allow me to explain...
HyperRogue is now verified for SteamDeck! ✅
A perfect game/platform match: mostly only movement so no need for complex buttons, joystick is good for its non-Euclidean movement directions, bigger screen and more powerful hardware are a better fit for infinity than phones.
#roguelike #steamdeck
Scripted scene system (+ dialogue management) for the Bionic Blue game.
https://github.com/IndieSmiths/bionicblue (beware: vid shows unfinished/unreleased content not yet in the main branch; official release of the full first level should happen, hopefully, in a month or so)
#python #pygame-ce #gamedev #indiedev
@crownengine.org - Crown Engine
Crown is growing up. We've published Crown's roadmap for the year ahead. It's not just more features, but a stronger engine, better workflows, and the foundations that make real projects possible. crownengine.org/roadmap #CrownEngine #gamedev #indiedev #opensource
@powdertoy.co.uk - The Powder Toy
Version 99.5 out now - Thank you to everyone who played "Return of the Powder Dinn". All the elements have been restored to their original names and positions with your combined efforts. We'll post the Powder Dinn script to Script Manager later. Progress is kept. Hope you had a fun April Fools!
SuperTux
Dude You could literally call me ANYTHING but "toy" ffs frost
SuperTux
thank you swag the toy
SuperTux
Thanks Frost Good bit
SuperTux
Hi! im crack. Ive decided that this is now the neverball account, actually. I just think its a fun game you see! I heard its based off of "super monkey ball"? I never heard of it. the only games i've played is supertux 0.3.2 (specifically) and tuxpaint. Also i was joking about the neverball account thing by the way. I doubt they'd let me do that. Like i haven't even beaten Neverball medium fully. I mean, it's kind of a difficult game!
SuperTux
Hi! im crack! ah... nothing better then a game of neverputt after a long day of doing nothing productive. what a calming experience! #cracklovesneverball
SuperTux
hi! im crack. This is my the supertux mastadon account.I am your new evil ruler. Don't bow to me, because im honestly just a chill guy, just nonchalant like that. But i am not nonchalant when i play the daily wordle. wow! how it makes my blood boil. I feel like i should stop but.. the green squares keep me coming back! Maybe i should play good games... like supertux instead. and maybe some neverball too! what a fun title. how i love the city level music! It sure is a classic tune. ok im done bye
SuperTux
dontt have an april fools joke prepared sorry because my life is fucking empty right now. Hello just kidding. Hello thanks for playing v0.7.0. We're adding sex to Supertux tomorrow. Haha. Sorry Just kidding. You fools lol. On april speicifically btw. Freaking fools man April fools. I got you all so good. I just pulled your leg so good brotatoes. Thanks anyway.
@powdertoy.co.uk - The Powder Toy
VERSION 99.4 OUT NOW! Changelog: - After a painfully long wait, the new TPT version has arrived! The game seems to have been abandoned for so long, that it's in a bit of a ... mess. The element labels have all worn off with time. We hope you'll be able to sort it out
Naev
Naev 0.13.4 is out with a further nice accumulation of bug fixes.
Summary in blarg post:
https://naev.org/blarg/2026-03-31_0.13.4/
#naev
Battle for Wesnoth
1.19.22 has been released. It's a pretty quiet release this time, mostly containing a variety of bug fixes.
As usual, for more details see https://r.wesnoth.org/t60593
Naev
Also, we have 2 new trader-aligned ship models, the Alpaca (cheap earlygame yacht-courier thingy) and the Clydesdale (something of an upscaled Rhino, focusing on equal parts cargo capacity and combat capability)
#naev #gamedev
Naev
Content warning:Naev spoiler
we couldn't do without a dragon superboss, heh
(this is an addition from some weeks ago, only just now getting around to posting about it)
#naev #gamedev
@zenorogue.bsky.social - Zeno Rogue
SuperTux
BORN TO TUX
WORLD IS A MOVINGOBJECT
KISS EM ALL 1999
I AM LOVED LIKED
42838974918748742 OPEN COLLISION SYSTEM ISSUES
UNVofficial's timeline
The new release is out, loaded with goodness! ☺️
➡️ https://unvanquished.net/unvanquished-0-56-we-deliver/ ⬅️
Go get download the game and play… 🚀️
#Unvanquished #Daemon #DaemonEngine #indiedev #gamedev #indiegame #idtech #floss #free #opensource #strategy #shooter #game
flightgear
Coinciding with the annual presence of #FlightGear dev team at #FSWeekend, the project has released the stable version 2024.1.5, please check the changelog here:
https://www.flightgear.org/download/releases/2024-1-5/
freeciv
Freeciv-3.2.4 has been released. This release fixes a security vulnerability allowing remote crashing of the game. Download the source code from https://www.freeciv.org/wiki/download.html Windows Installers are not yet available, but are already uploading to the same location. If you don't want to do full update, source code patches for older branches are available from https://redmine.freeciv.org/issues/1955 #freeciv
UNVofficial's timeline
UNVofficial's timeline
Though it's very experimental, also the lack of darling releases for a lot of years, and for the very long time the latest ones having serious bugs making them unusable, our build system is painfully designed around the limitations of those old builds. But at least, once everything is figured out and scripted, things work reliably! 🙂️
I've heard that #Darling released a new version last month, we will likely evaluate it. 😉️
Next version of Unvanquished which should come in some days will still be built using the old Darling because of all the possible pain from working around limitations we don't know yet. 😄️
But yes, it starts being usable for the one not afraid and with enough endurance and problem-solving skill, and it should become easier and easier in the future. Go Darling Go! 🚀️
@crownengine.org - Crown Engine
Try it here: play.crownengine.org/physics [contains quote post or other embedded content]
@kennedyrichard.com - Kennedy (open-source maintainer)
🔥 New nodezator patch available: v1.5.5! Release notes: https://github.com/IndieSmiths/nodezator/releases/tag/v1.5.5
SuperTux
and also less mean for no reason. i dont like being mean. we should all be nice. But maybe a little bit though. Just a tiny bit nice. A little mean might be okay i guess
SuperTux
kind of like the wendy's account but for people who swallow the toothpaste when they are done brushing;
SuperTux
The reason this account looks like it's ran by 3 insane peoploe is because there are 3 insane peoeple who develop the game. One of them eats glue. No idea wwhat the other 2 do anymore. I stopped talking with them becuase they accused me of being weird -_- Yeah ok.... well. ok Yeah i think they are right. I literally ate glue. That is just a bit weird. OK....Whatever. To us, the sun is a big bright yellow ball, but to the sun, we are all the same, and tiny, like butterflies---beautiful.
@kennedyrichard.com - Kennedy (open-source maintainer)
Aqui a Netflix foi gigante https://www.youtube.com/watch?v=FhU1T1TVd2w
@zenorogue.bsky.social - Zeno Rogue
Post some of your favourite video game characters for international women's day! (alt text for explanations) [contains quote post or other embedded content]
Battle for Wesnoth
A bit belated again, but 1.19.21 has been released. Of particular note is the additional of the new Of Pearls and Pirates campaign, which is focused on Peasants and the Merfolk, and is intended as a follow up to the tutorial.
As usual, for more details see https://r.wesnoth.org/t60523
Justin Jacobs
Time for an overdue #screenshotsaturday! The new Iron Labyrinth dungeon is shaping up nicely. I also add 9 new skills, 3 for each class. My fave is Rupture, which has some new art. Also been making new cutscenes to replace the old GIMP filtered screenshots. #flarerpg #gamedev
FOSS gaming
Closed pull request #49 by asgardius.
Thank you for your contribution:
'The Red Robot Radio and Midori in the Magic School'!
#FOSSgaming #foss #gaming #news
FOSS gaming
@dorkster
We've just added Flare: Empyrean campaign to our #fossgaming news aggregator 😊
https://fossgaming.codeberg.page/games/flare-empyrean-campaign/
@zenorogue.bsky.social - Zeno Rogue
Some fun with searching for keywords in Steam reviews. People who misspell #roguelike as "rougelike" consistently review everything higher. [thread]
choria
choria 1.1.2 released: https://choria.gitlab.io/news/#v1.1.2
FOSS gaming
Closed pull request #48 by nightm4re.
Thank you for your contribution:
'Produce RSS feed and unify game / engine feed parsing'!
#FOSSgaming #foss #gaming #news
Speed Dreams
Want to be the first to enjoy our latest developments? Starting today, you can download our #nightlybuilds in #AppImage (amd64 and aarch64) and #Windows Installer directly from our #official website. What are you waiting for?
https://www.speed-dreams.net/en/downloads#nightly
#OpenSourceGame #SimRacing #Development
@isleward.com - Isleward | Wishlist on Steam
There’s never been a better time to try Isleward. play.isleward.com Experience gain, Idol drops, and Rune drop rates are all doubled right now. If you’re into pixel-style MMOs, Isleward is completely free to play. #indiegame #mmo
@harmonymonroe.bsky.social - Harmony Monroe
Lakeside Campsite #magicavoxel #voxel #voxelart #3dart #3d
@zenorogue.bsky.social - Zeno Rogue
@crownengine.org - Crown Engine
Crown 0.61 is out with a new Vulkan backend, HSV color picker, flythrough navigation and greatly improved documentation! Changelog & Download: https://crownengine.org/news/crown-0-61/ #CrownEngine #gamedev #indiedev #opensource
@crownengine.org - Crown Engine
Crown 0.61 is out with a new Vulkan backend, HSV color picker, flythrough navigation and greatly improved documentation! Changelog & Download: https://crownengine.org/news/crown-0-61/ #CrownEngine #gamedev #indiedev #opensource
0 A.D. ✅
🚀0 A.D. Alpha 28: "Boiorix" is here! 🔥 The first non-alpha release of our free, open-source RTS, named after a king of the Cimbri. Play on Windows, macOS and Linux no ads, no paywalls!
🔽 Download: https://play0ad.com/download/
#0AD #0ADGame #RTS #StrategyGames #OpenSource #FOSS #OpenSourceGame
#LinuxGaming #MacGaming #WindowsGaming #Gaming #VideoGames
#IndieGame #IndieDev #GameDev #FreeSoftware #HistoricalGaming
OpenTTD
Hopefully the last bug fix release in this series, OpenTTD 15.2:
* refix FluidSynth and badge filters which were meant to be fixed in 15.1.
* crash on start up on mac OS with 2x or more interface scaling.
* and a few fixes for various crashes reported in 15.1.
Full news: https://www.openttd.org/news/2026/02/18/openttd-15-2
@kennedyrichard.com - Kennedy (open-source maintainer)
🔥 Look at this beauty I made with Python and Textual to help me w/ my gamedev work! It simply lists all sound files in the current folder and allows me to play each one w/ a single click! I know it looks simplistic, but believe me, this is all it needs to be very helpful. Allow me to explain...
@harmonymonroe.bsky.social - Harmony Monroe
https://godotshaders.com/shader/pride-flag-canvas-item-shader-godot-3-x-and-4-x/ #godotengine #godot #gamedev #indiedev #shader #shaders
@zenorogue.bsky.social - Zeno Rogue
HyperRogue is now verified for SteamDeck! ✅ A perfect game/platform match: mostly only movement so no need for complex buttons, joystick is good for its non-Euclidean movement directions, bigger screen and more powerful hardware are a better fit for infinity than phones. #roguelike #steamdeck
@kennedyrichard.com - Kennedy (open-source maintainer)
Scripted scene system (+ dialogue management) for the Bionic Blue game. https://github.com/IndieSmiths/bionicblue (beware: vid shows unfinished/unreleased content not yet in the main branch; official release of the full first level should happen, hopefully, in a month or so) #python #pygame-ce #gamedev #indiedev
@isleward.com - Isleward | Wishlist on Steam
We've added custom leaderboards (accessible from the main 'esc' menu). Log in now and claim your spot! play.isleward.com
@isleward.com - Isleward | Wishlist on Steam
play.isleward.com
Naev
Shoutout to @bobbens ' side project to port the original Escape Velocity universe to Naev: https://codeberg.org/bobbens/YAEV_classic
besides being cool, it seems to be prompting many quite neat flexibility improvements to Naev's engine!
#naev #escapevelocity #gamedev