First new screenshot of my indie strategy game "Virtualord, The Virtual Conqueror".
This is a base of faction Domens.
WISHLIST NOW: https://store.steampowered.com/app/1607580/Virtualord_The_Virtual_Conqueror/?utm_source=bluesky&utm_medium=web&utm_campaign=screenshots&utm_content=base-1&utm_term=link
#indiedev #gamedev #TurnBased #pcgaming
This week I will be publishing a new screenshot of my indie Turn Based Strategy game "Virtualord, The Virtual Conqueror" every day.
First one coming in a few hours... stay tuned!
Today I also published a new #devlog that covers all work I did on my indie strategy game "Virtualord" during the past month.
You can read it on Steam: https://store.steampowered.com/news/app/1607580/view/677376450273219122
#indiedev #gamedev
I'll have more new content to show off next weekend, but here's a QOL change coming in Shattered Pixel Dungeon's next update. Instead of fading, danger indicators will now persist until the thing they are warning you about actually happens!
ok people like ok what if like there was a game that was similar to the video game "super mario brothers" by nintendo and like, instead of having mario (he sucks) and being made by nintendo (smelllyyyy) it had tux the penguin (awesome sauce?) and it was made be me and my cool and awesome friends? (wow.) like wouldn't that just be amazing? i think i should do that. I would call it.... tux bros.
We made a silly little surgery game for The Very Serious Juniper Dev Game Jam!
Surgery skills are 100% optional.
wandering-door-games.itch.io/spin-ectomy
#GameDev #IndieGame #GodotEngine #Godot #OpenSource #FOSS
1.19.25 has been released! Particularly important is that this release updates Wesnoth from using SDL2 to using SDL3 - this has caused several graphical issues which are being investigated, but if you see any additional problems please report them over at Wesnoth's Github.
You'll never get to see Lillian standing, so to save time, we uh . . .
#GameDev #IndieGame #GodotEngine #CozyGame #Godot #PointAndClick #OpenSource #FOSS #ScreenshotSaturday
Shattered Pixel Dungeon's upcoming quest has an important room with a strange mirror. You can't take items into the vault, so wouldn't it be nice if there was a way for the heroes to regain their signature items... (visuals are a WIP)
ship capturing is to be reworked as per https://codeberg.org/naev/naev/issues/3338 you will have to physically tow disabled ships to a spaceport, then talk to an NPC to repair them
as per https://codeberg.org/naev/naev/issues/3376 weapons now have explicitly specified knockback and recoil stats! that opens up some opportunities for fun knocking around enemies without the need for scripting.
My main Android phone is now 99% Google free -- As of today, I run my phone Google free (at least everywhere I can influence).
With pure LineageOS 23.2 No Google account No Google Play Store or compatible clients like AuroraStore No Google Play Services No Google Apps at all, also no Google Maps
We’ve also launched the OpenTTD 16 Title Game Competition over on TT-Forums. This is your chance to design and later vote on the game which plays behind the main menu. (Yes, the current Toyland game was created and chosen by you, the community!)
OpenTTD 16.0-beta1 is out for testing! Features include: * New options for trains to drive backwards instead of flipping * Setting for open multiplayer companies where anyone can join * More features and bugfixes!
v0.8.2 -- Another day, another save game editor bug :-) This time a user reported, that the game crashes after the next match. By sending me his save game file, I was able to discover the bug very fast. Matches with deleted teams and leagues still existed and therefore the game crashed.
Please don't delete teams/leagues with the save game editor and if you still did, please try to recover a backup of the save game, by clicking on "Backup" in the save games screen. There you should be able to load a version that still has the deleted teams/leagues.
I will release an update v0.8.2 by the end of the day to fix this and disable all team/league deletions in the save game editor.
Save game editor bug in v0.8.0 and v0.8.1 -- There is a new known bug in the save-game editor: it is still possible to delete leagues and teams within a save game with the editor, and when that is done, the game crashes after the next match.
Version 100.0 has been released! We've fixed a lot of bugs from the beta. There's also some new features, like adding an fps option to settings. Available now on the website, Steam, and Android.
v0.8.1 -- As expected v0.8.0 introduced a bug with the save game editor. Thanks to a player that reported the reproducible bug, I was able to fix it already. So this version brings two bug fixes and small league/team size checks in the editor. No new features are introduced.
That will no doubt come back to haunt the maintainers by harming the maintainability of the project.
Any amount of leniency allows vibed code, which is made with no reproducible steps, to gradually grow in size.
As an open-source maintainer myself I recommend and practice a zero-tolerance policy.
[contains quote post or other embedded content]
A player found a bug with the save game editor: when the save game editor is used, the global date gets reset to season start to the 1st of July, and this causes that there is a big gap to the next match, but can cause also bugs with date related logic, like contracts and transfers.
I found the cause and fixed it, but I will keep testing the game for the rest of the day, to find other bugs and minor improvement to make. By the end of the day there will be an update v0.8.1 with the fixes.
With a bunch of new pixel art coming in the next ShatteredPD update, I've decided to update the changes scene to use historically accurate visuals, and I've also added change notes from the original Pixel Dungeon! Current on left and new on right:
Sim. As bets estão adoecendo ainda mais a saúde financeira do país q já não está lá estas coisas, e aumentando ainda mais a desigualdade.
[contains quote post or other embedded content]
v0.8.0 -- A new major update featuring the save game editor!
Now it is possible to use the editor also for existing save games. That makes the game fully editable, even for existing save games. If you don't wan to use it, simply disable it in the new editor settings.
Finally my game @99managers was built as reproducible build on f-droid build server 🍾
I think this is the first reproducible godot game on F-Droid and I hope it will help others to make also their games reproducible. It was a lot of work but with help from the awesome F-Droid maintainer linsui it finally worked.
Now my merge request still has to be merged, but once that is done, the game will finally be available also on F-Droid.
I'm still working away at Shattered Pixel Dungeon v4.0, for now here's another easy treasure room appearing in the upcoming quest! You'll need to make use of that pillar to avoid getting caught by the scanning sentry on the way to the treasure.
@voxelay.bsky.social - Voxelay
First new screenshot of my indie strategy game "Virtualord, The Virtual Conqueror". This is a base of faction Domens. WISHLIST NOW: https://store.steampowered.com/app/1607580/Virtualord_The_Virtual_Conqueror/?utm_source=bluesky&utm_medium=web&utm_campaign=screenshots&utm_content=base-1&utm_term=link #indiedev #gamedev #TurnBased #pcgaming
@voxelay.bsky.social - Voxelay
This week I will be publishing a new screenshot of my indie Turn Based Strategy game "Virtualord, The Virtual Conqueror" every day. First one coming in a few hours... stay tuned!
@voxelay.bsky.social - Voxelay
Today I also published a new #devlog that covers all work I did on my indie strategy game "Virtualord" during the past month. You can read it on Steam: https://store.steampowered.com/news/app/1607580/view/677376450273219122 #indiedev #gamedev
Shattered Pixel
I'll have more new content to show off next weekend, but here's a QOL change coming in Shattered Pixel Dungeon's next update. Instead of fading, danger indicators will now persist until the thing they are warning you about actually happens!
#gamedev #roguelike #pixelart #screenshotsaturday
Wandering Door Games
Remember kids . . .
#GameDev #IndieGame #GodotEngine #CozyGame #Godot #PointAndClick #OpenSource #FOSS #ScreenshotSaturday #PixelArt
@wanderingdoorgames.bsky.social - Wandering Door Games
Remember kids . . . #GameDev #IndieGame #GodotEngine #CozyGame #Godot #PointAndClick #OpenSource #FOSS #ScreenshotSaturday #PixelArt
99Managers
Devlog June
--
The heatwave arrived to Italy, but for now the worst is over.
https://99managers.org/blog/devlog-june-2026/
CzłowiekImadło
Thieves are common in dark forests, always looking for merchants to rob.
#gamedev #indiegame #godotengine #indiedev #pixelart #SlayTheQ
CzłowiekImadło
Gaze of a Beholder instills fear even in bravest of warriors.
#gamedev #indiegame #godotengine #indiedev #pixelart #SlayTheQ
CzłowiekImadło
Stony gargoyles prefer to hide on buildings, and are often mistaken for ornaments.
#gamedev #indiegame #godotengine #indiedev #pixelart #SlayTheQ
LucKey Productions
Tux! just got a new pair of blocks.
#foss #floss #libre #games #gaming #gamedev #libregaming #freegame #freesoftware #3D #platformer #3DPlatformer #Tux #Linux #graphics #design #graphicdesign
SuperTux
ok people like ok what if like there was a game that was similar to the video game "super mario brothers" by nintendo and like, instead of having mario (he sucks) and being made by nintendo (smelllyyyy) it had tux the penguin (awesome sauce?) and it was made be me and my cool and awesome friends? (wow.) like wouldn't that just be amazing? i think i should do that. I would call it.... tux bros.
Wandering Door Games
We made a silly little surgery game for The Very Serious Juniper Dev Game Jam!
Surgery skills are 100% optional.
https://wandering-door-games.itch.io/spin-ectomy
#GameDev #IndieGame #GodotEngine #Godot #OpenSource #FOSS
@wanderingdoorgames.bsky.social - Wandering Door Games
We made a silly little surgery game for The Very Serious Juniper Dev Game Jam! Surgery skills are 100% optional. wandering-door-games.itch.io/spin-ectomy #GameDev #IndieGame #GodotEngine #Godot #OpenSource #FOSS
Battle for Wesnoth
1.19.25 has been released! Particularly important is that this release updates Wesnoth from using SDL2 to using SDL3 - this has caused several graphical issues which are being investigated, but if you see any additional problems please report them over at Wesnoth's Github.
As usual, for more details see https://r.wesnoth.org/t60804
99Managers
The game is now also available on F-Droid!
https://f-droid.org/en/packages/org99managers.futsal_edition/
#fdroid #99managers
Wandering Door Games
You'll never get to see Lillian standing, so to save time, we uh . . .
#GameDev #IndieGame #GodotEngine #CozyGame #Godot #PointAndClick #OpenSource #FOSS #ScreenshotSaturday
@wanderingdoorgames.bsky.social - Wandering Door Games
You'll never get to see Lillian standing, so to save time, we uh . . . #GameDev #IndieGame #GodotEngine #CozyGame #Godot #PointAndClick #OpenSource #FOSS #ScreenshotSaturday
Shattered Pixel
Shattered Pixel Dungeon's upcoming quest has an important room with a strange mirror. You can't take items into the vault, so wouldn't it be nice if there was a way for the heroes to regain their signature items... (visuals are a WIP)
#gamedev #roguelike #pixelart #screenshotsaturday
Naev
shoutout to this youtube channel btw: https://www.youtube.com/channel/UCImZG51JGMD853v0Tm12BvA
some very neat gameplay footage of new stuff and old stuff both
#naev
Naev
ship capturing is to be reworked as per https://codeberg.org/naev/naev/issues/3338
you will have to physically tow disabled ships to a spaceport, then talk to an NPC to repair them
as per https://codeberg.org/naev/naev/issues/3376 weapons now have explicitly specified knockback and recoil stats! that opens up some opportunities for fun knocking around enemies without the need for scripting.
https://codeberg.org/naev/naev/issues/3377 - this hasnt quite landed yet, but the weapon code is to be more flexible (to allow for e.g. guided bolts)
#naev
Naev
while i am here, let's catch y'all up
as part of 0.14's Trader Society fleshing-outs, the mercenary life is getting some more depth!
https://codeberg.org/naev/naev/issues/3325 - Pirates randomly raid systems, you get to be paid per ship eliminated
https://codeberg.org/naev/naev/issues/3322 - Several predefined special bounties have already been added, packing special challenges :3
cant find an issue for it, but Astra Vigilis (merc) recruitment has been changed from a simple license to an introductory mission.
#naev #gamedev
Naev
ahh i didn't see! i'm supposed to announce these things! there's a Naev 0.13.5 now!! bugfixes!!
https://naev.org/blarg/2026-06-20_0.13.5/
#naev
Simon Dalvai 🔜 GodotFest
My main Android phone is now 99% Google free
--
As of today, I run my phone Google free (at least everywhere I can influence).
With pure LineageOS 23.2
No Google account
No Google Play Store or compatible clients like AuroraStore
No Google Play Services
No Google Apps at all, also no Google Maps
https://simondalvai.org/blog/google-free-android/
#android #fdroid #lineageos
OpenTTD
We’ve also launched the OpenTTD 16 Title Game Competition over on TT-Forums. This is your chance to design and later vote on the game which plays behind the main menu. (Yes, the current Toyland game was created and chosen by you, the community!)
https://www.tt-forums.net/viewtopic.php?t=92812
LucKey Productions
A new version of A-Mazing Urho has just been released! It adds one new level and support for Edddy's block boxing feature, reducing each levels to less than 10 kilobytes of data. https://luckeyproductions.itch.io/amazingurho/devlog/1564495/ringmaster
#foss #floss #libre #games #gaming #gamedev #libregaming #freegame #3D #Rhythm #Maze #Pacman #Linux
LucKey Productions
New release of Tux! is out, introducing quite some new features. Check out the devlog for an complete list: https://luckeyproductions.itch.io/tux/devlog/1564158/sir-optimize
#foss #floss #libre #games #gaming #gamedev #libregaming #freegame #freesoftware #3D #platformer #3DPlatformer #Tux #Linux
CzłowiekImadło
Knights protect the land against forces of Chaos.
#gamedev #indiegame #godotengine #indiedev #pixelart #SlayTheQ
OpenTTD
OpenTTD 16.0-beta1 is out for testing! Features include:
* New options for trains to drive backwards instead of flipping
* Setting for open multiplayer companies where anyone can join
* More features and bugfixes!
Full news: https://www.openttd.org/news/2026/06/25/openttd-16-0-beta1
99Managers
v0.8.2
--
Another day, another save game editor bug :-)
This time a user reported, that the game crashes after the next match. By sending me his save game file, I was able to discover the bug very fast. Matches with deleted teams and leagues still existed and therefore the game crashed.
https://99managers.org/blog/v0-8-2/
99Managers
Please don't delete teams/leagues with the save game editor and if you still did, please try to recover a backup of the save game, by clicking on "Backup" in the save games screen. There you should be able to load a version that still has the deleted teams/leagues.
I will release an update v0.8.2 by the end of the day to fix this and disable all team/league deletions in the save game editor.
99Managers
Save game editor bug in v0.8.0 and v0.8.1
--
There is a new known bug in the save-game editor: it is still possible to delete leagues and teams within a save game with the editor, and when that is done, the game crashes after the next match.
LucKey Productions
A new version of Edddy is out on itch, introducing several handy features. Read the devlog for more info: https://luckeyproductions.itch.io/edddy/devlog/1562645/boxing
#foss #floss #libre #gamedev #LevelEditing #3D #Linux #Edddy
SuperTux
Relevant XKCD
@powdertoy.co.uk - The Powder Toy
Version 100.0 has been released! We've fixed a lot of bugs from the beta. There's also some new features, like adding an fps option to settings. Available now on the website, Steam, and Android.
CzłowiekImadło
Monks are a rare sight outside of their secluded monastery. What kind of mission brought him here?
#gamedev #indiegame #godotengine #indiedev #pixelart #SlayTheQ
99Managers
v0.8.1
--
As expected v0.8.0 introduced a bug with the save game editor. Thanks to a player that reported the reproducible bug, I was able to fix it already. So this version brings two bug fixes and small league/team size checks in the editor.
No new features are introduced.
https://99managers.org/blog/v0-8-1/
@kennedyrichard.com - Kennedy (open-source maintainer)
That will no doubt come back to haunt the maintainers by harming the maintainability of the project. Any amount of leniency allows vibed code, which is made with no reproducible steps, to gradually grow in size. As an open-source maintainer myself I recommend and practice a zero-tolerance policy. [contains quote post or other embedded content]
99Managers
A player found a bug with the save game editor: when the save game editor is used, the global date gets reset to season start to the 1st of July, and this causes that there is a big gap to the next match, but can cause also bugs with date related logic, like contracts and transfers.
I found the cause and fixed it, but I will keep testing the game for the rest of the day, to find other bugs and minor improvement to make. By the end of the day there will be an update v0.8.1 with the fixes.
@wanderingdoorgames.bsky.social - Wandering Door Games
Game development can be weird sometimes. #GameDev #IndieGame #GodotEngine #CozyGame #Godot #PointAndClick #OpenSource #FOSS
Shattered Pixel
With a bunch of new pixel art coming in the next ShatteredPD update, I've decided to update the changes scene to use historically accurate visuals, and I've also added change notes from the original Pixel Dungeon! Current on left and new on right:
#gamedev #roguelike #pixelart #screenshotsaturday
@kennedyrichard.com - Kennedy (open-source maintainer)
Sim. As bets estão adoecendo ainda mais a saúde financeira do país q já não está lá estas coisas, e aumentando ainda mais a desigualdade. [contains quote post or other embedded content]
CzłowiekImadło
Dwarves are not known for their sharpshooter skills. But it doesn't stop them from trying.
#gamedev #indiegame #godotengine #indiedev #pixelart #SlayTheQ
99Managers
v0.8.0
--
A new major update featuring the save game editor!
Now it is possible to use the editor also for existing save games. That makes the game fully editable, even for existing save games. If you don't wan to use it, simply disable it in the new editor settings.
https://99managers.org/blog/v0-8-0/
LucKey Productions
Check out this video of our speedrunner playtesting the new Hot Mess sardine run level. Think you can do better? Get early access through GitLab and share your recording over on Matrix:
- https://gitlab.com/luckeyproductions/games/Tux
- https://matrix.to/#/#lkp-colourship:matrix.org
#foss #floss #libre #games #gaming #gamedev #libregaming #freegame #freesoftware #3D #platformer #3DPlatformer #Tux #Linux #speedrun
99Managers
v0.7.10
--
Crash fix
https://99managers.org/blog/v0-7-10/
#99managers #futsal #godotengine
Simon Dalvai 🔜 GodotFest
Finally my game @99managers was built as reproducible build on f-droid build server 🍾
I think this is the first reproducible godot game on F-Droid and I hope it will help others to make also their games reproducible. It was a lot of work but with help from the awesome F-Droid maintainer linsui it finally worked.
Now my merge request still has to be merged, but once that is done, the game will finally be available also on F-Droid.
#godotengine #fdroid #reproduciblebuilds
freeciv
gusrestrepo announced an utility to convert civ2 maps to freeciv maps.
https://forum.freeciv.org/f/viewtopic.php?t=90236&start=8
Shattered Pixel
I'm still working away at Shattered Pixel Dungeon v4.0, for now here's another easy treasure room appearing in the upcoming quest! You'll need to make use of that pillar to avoid getting caught by the scanning sentry on the way to the treasure.
#gamedev #roguelike #pixelart #screenshotsaturday
Simon Dalvai 🔜 GodotFest
It's been a long time since my last #screenshotSaturday
This is the "new" simple graphics mode of the game, showing the players and spectators as simple colored dots.
#99managers #godotengine #futsal